If I Were Starting 3D in 20253 Things I’d Do Differently 31 October 2025 When I think back to my early days in 3D, I smile - mostly because I had no idea what I was doing. If I could start again in 2025, with everything I know now, I’d do just three things differently. And if you’re just starting out - these three choices could save you years of confusion. 1. I’d Start Immediately - and Go All-In on 3ds Max + Corona RenderNo SketchUp detours. No “maybe I’ll try Blender first.” Why? It’s not about chasing trends. It’s about mastering the tools that pay the bills. When you learn 3ds Max + Corona Render, you’re stepping into an ecosystem with: Real studios hiring for real money.
Thousands of tutorials and ready assets.
A proven workflow that gets results.
If I had started there, I’d have cut my learning curve in half. 2. I’d Take a Structured Course - Not Just Watch Random YouTube VideosHere’s the mistake I made: It’s not. YouTube is great for inspiration and small tricks - but it’s terrible for building a foundation. A good course does the opposite. If I were starting now, I’d pick a course run by someone who owns a real studio, not just a teacher. That’s exactly what I built inside Plemya School - a place where you don’t just learn to make pretty renders, Learning 3D isn’t hard. 3. I’d Join a Studio Before Going FreelanceIf you’re just starting out, freelancing might sound like freedom. But in reality, freelancing without experience is a trap. If I could redo it, I’d find a top studio in my city or country and apply - even as an intern. You’ll understand: What “good” really looks like.
How projects are structured.
How deadlines, revisions, and teamwork work in the real world.
To get that first job, I’d create just 2-4 strong exterior renders for my portfolio. Once you’ve done that, you’ll be ready for both the studio and freelance worlds. The Shortcut I Wish I HadIf you’re a beginner reading this — remember: The tools are faster. The courses are better. And the industry is growing every year. All you need is clarity - and the courage to begin. So here’s my invitation: Let’s make 2025 the year you stop watching - and start creating. - Ross Plemya |
building Plemya School and writing about ARCHVIZ insights
I’m back With fresh energy and something special for you 29 Oct 2025 Ross Plemya Creator Hey, it’s Ross. It’s been a while since my last message.I took a little break - not from 3D, but to go deeper into it.Over the past months, I’ve been fully focused on creating a new structure and type of my course and building content that I truly believe will help you grow as a 3D artist. Now I’m back - with new energy, new lessons, and new ideas.And I’d love to reconnect with you. If you’re new here, hi...
Your render looks fake because of this Fix these three today September 11, 2025. Ross Plemya Creator Hi there, I want to talk about something every 3D artist has felt at least once: that gut-punch moment when you finish a render and something about it just… looks fake. It’s frustrating, because you’ve put in hours, but the final image doesn’t have that “wow” factor. What saved me was learning why renders look fake and how to fix it fast. Let’s break it down. It’s Too Perfect Reality is messy....
The Critical Mistake That's Killing Your Growth as a 3D Visualizer And why 90% of artists plateau after achieving basic realism July 20 Ross Plemya Hey there, I need to share something that's been eating at me for months. As the owner of Plemya Render studio and someone who works daily with a team of 3D visualizers, I've noticed a pattern that's both frustrating and heartbreaking. It's a mistake I made myself. A mistake I see in almost every 3D artist I work with. And if you're reading this,...